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چکیده
منابع مشابه
The " Lonely Gamer " Revisited Title the " Lonely Gamer " Revisited
World of Warcraft (WoW) is a massively multiplayer online game (MMO) supporting rich and complex social interactions among over 8 million players worldwide. In this study, we explore implications of the pervasive “lonely gamer” stereotype, which portrays online gamers as socially isolated and addicted young people, usually male, with few real-life (RL) social ties. This is the first study to di...
متن کاملBrainHex: A neurobiological gamer typology survey
1875-9521/$ see front matter Crown Copyright 2014 Published by Elsevier B.V. All rights reserved. http://dx.doi.org/10.1016/j.entcom.2013.06.002 q This paper has been recommended for acceptance by Junia Anacleto. ⇑ Corresponding author. Tel.: +1 905 721 8668x5356. E-mail addresses: [email protected] (L.E. Nacke), [email protected] (C. Bateman), [email protected] (R.L. Mandryk). 1 Tel.:...
متن کاملTitle the " Lonely Gamer " Revisited
World of Warcraft (WoW) is a massively multiplayer online game (MMO) supporting rich and complex social interactions among well over 10 million players worldwide. In this study, we explore implications of the pervasive “lonely gamer” stereotype, which portrays online gamers as socially isolated and addicted young people, usually male, with few real-life (RL) social ties. This is the first study...
متن کاملGAMER: a GPU-Accelerated Adaptive Mesh Refinement Code for Astrophysics
We present the newly developed code, GAMER (GPU-accelerated Adaptive MEsh Refinement code), which has adopted a novel approach to improve the performance of adaptive mesh refinement (AMR) astrophysical simulations by a large factor with the use of the graphic processing unit (GPU). The AMR implementation is based on a hierarchy of grid patches with an oct-tree data structure. We adopt a three-d...
متن کاملBrainHex: Preliminary Results from a Neurobiological Gamer Typology Survey
This paper briefly presents a player satisfaction model called BrainHex, which was based on insights from neurobiological findings as well as the results from earlier demographic game design models (DGD1 and DGD2). The model presents seven different archetypes of players: Seeker, Survivor, Daredevil, Mastermind, Conqueror, Socialiser, and Achiever. We explain how each of these player archetypes...
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ژورنال
عنوان ژورنال: Információs Társadalom
سال: 2018
ISSN: 2063-4552,1587-8694
DOI: 10.22503/inftars.xviii.2018.1.7